Didn’t 13 have some side quests during the Open World portion too? It’s been a while since I last played FF13.
I don’t find FF15′s open world empty and barren. It could use some more stuff to do and a couple more large cities but I never really feel like “Man, there is nothing in here”. Though, maybe I’m just easy to please because I spend most of my time in FF15 driving around in the car.
You could do that.
I was thinking it’d only be new designs but if people are interested in redesigns then i’d consider doing them too (hint: if you’re interested in redesign wing-its then like this post). As far as when they’ll be they could be as soon as the week after next week because next week I’m taking a short break from (most) commissions for personal art/patreon stuff.
>goes to grab 4th anniversary ticket from crate
>why is there a celeste horn in my inventory
>oh
>OH
>OH MY GOOOOOD
I also like that they sell so many sodas in glass bottles at that cracker barrel, I love collecting bottle caps
Preparing when North Korea nukes the US and Fallout becomes a reality?
seeing someone on youtube with a FF13 username call FF15 the worst FF on an FF15 video is hilarious, tbh

Personally, I’d say that FF13 (the first game not the sequels) and FF15 are more or less equal as being part (and hopefully the end of) the era of SE having games too long in development only to rush them out.
Now if you’re comparing the whole FF13 trilogy to FF15 then it blows them outta the water.
Oh, one last thing. I was wondering would anyone be interested in character design/redesign (I design an OC for you) wing-its? If you are please like this post.
Reblogging for more exposure and wondering how I’d handle it. I feel like to be a real “wing-it” design would be to only take simplistic written descriptions and no visual references so the design isn’t affected to much by them.

