Y’know one thing that pisses me off in games is when bows are treated as side-arms instead of main weapons :I
Bows are one of my favorite weapon types (so much so that had archery been available where I live I would have totally taken classes for it) and I hate it when games have them but they’re like “lol nah use this sword”
theshoppinglistuniverse said:
Usually this is due to presenting the player with feedback and how the gameplay feels. It’s harder to make a bow feel like it has some genuine, raw power behind it than it is to make something like a sword or fireball feel powerful.
Swords are easier due to how the enemy responds to the impact, fireballs look pretty. Arrows are rarely presented as having genuine impact or looking pretty. quinn-vica liked this
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If that’s the case, try Monster Hunter. That game features bows the size of a person!
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