Tfw SE havent learned there lession from SB release "hmm better put more instances in the start of new storys!"
Well, I’m of two minds of this topic. I understand why SE uses instances because they allow for more dynamic encounters that they can’t really do in the open-world. But, they also really need to consider do they REALLY need to use an instance before putting them in if bottlenecking is going to continue to be an issue going forward.
The omega raid instance I can understand completely and would hate to see them go away esp. if sigma’s is as fun as omega’s. But, the one for 4.2′s MSQ though really wasn’t nessecary at all.
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montypla said: I think it would be silly of them to limit what they do because of a short period of problems. Yeah it was annoying repeatedly trying to get into sigma, but I eventually got in, and there likely won’t be more issues with that instance from now on. Same with the story one.
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